#include <unistd.h>
#include <cmath>
#include <stdio.h>
#include <complex>
#include <cfloat>
#include <vector>
#include <string>
#include <SDL.h>
#include <mutex>
#include <future>
#include <thread>
#include <fftw3.h>
#include <chrono>
#include <algorithm>
#include <ctime>
#include "BoundedThreadPool.hpp"
#include "tinycolormap.hpp"
#include "fft2d.hpp"
#include "SocketConnector.h"
#include "ProgressMonitor.h"
#include "Cheetah.hpp"
#include "Timepix.hpp"
#include "Advapix.hpp"
#include "GuiUtils.h"
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◆ _USE_MATH_DEFINES
#define _USE_MATH_DEFINES |